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Leadership is a perk available to all heroes at the beginning of the game. Leadership is not so much an offensive perk as it is a support perk. By choosing it, your minions will do increased damage, and will improve Inspire's effectiveness. Minions will include [[Battlecruiser|Battlecruisers]], [[Nexus Exiles]], [[Combat Drone|Combat Drones]], [[Dusk Wings]], [[Flaming Betty|Flaming Bettys]], [[Hellfire Missile Battery|Hellfires]], and [[Gatling Turret|Gatlings]]. Since Battlecruisers are buffed, it synergies decently with Air Support. The perk will not affect units from [[Support Drop Auto-Turret|support drop]] talents.
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Leadership is a perk available to all heroes at the beginning of the game. Leadership is mostly an offensive perk, as it only increases damage of your Minions. Minions will include [[Battlecruiser]]s, [[Nexus Exiles]], [[Combat Drone|Combat Drones]], [[Dusk Wings]], [[Flaming Betty|Flaming Betties]], [[Hellfire Missile Battery|Hellfires]], and [[Gatling Turret|Gatlings]]. It synergizes well with [[Helldiver|Helldivers]] and [[Air Support]] perks.
   
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This perk is mandatory for Swann, Aquila, Fury, Atlas. It increases the damage of Swann's turrets, Aquila's blades/exiles, Fury's Iron Legion and mines, and Atlas' drop pods. These are all basic abilities, and as such don't require a particular mastery investment to gain most of the benefit.
This perk is currently only usable by [[Tassadar]] and [[Swann]], as the other heroes have much better perks to take. With the 4th perk in hellfire this perk feels mandatory for Swann, Nova, Tychus and Fury.
 
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The reason why Aquila picks the Leadership perk is because she benefits much less from other perks. Other Protoss heroes will also benefit from Leadership, but may have better options, depending on play style.
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Nova, Pyro, Tassadar, and Messiah significantly benefit from Leadership as well, but only if you choose their corresponding masteries: Combat Drone Mastery, Skyshield Mastery, Reaver Mastery, and Enslave Mastery respectively.
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Tassadar in particular you may find Leadership to be less useful, since Reavers do ridiculous amounts of damage anyway, and take a long time to reach their destination.
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== The Numbers ==
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Leadership can either provide a 15%, 20%, or 50% boost (+x% to spell, melee, ranged, and splash damage) to your minions.
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Minions that fall in the 15% category:
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* Gatling Turret (for a total of 35%)
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* Helldivers
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* Hellfire Missile Battery
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Minions that fall in the 20% category:
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* Colossus (Aquila)
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* Auriga Interceptors (Dune)
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* Auriga Legionary (Dune)
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* Auriga Prism (Dune)
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* Auto Turret
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* Blade of Auir (Aquila)
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* Devil Dog
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* Dusk Wing
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* Echo Bomber (Dune Echoes of Gantrithor Mastery)
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* Firebat
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* Flaming Betty
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* Gatling Turret (for a total of 35%)
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* Goliath
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* Hammer Securities
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* Interceptor
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* Marauder
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* Marine
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* Medic
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* Jötunbanne (Anvil)
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* Rally Templar (Messiah)
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* RRTS (Atlas)
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* Selendis Interceptor
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* Skibi's Angel
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* Spartan Company
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* Reaver (Tassadar)
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* Tempest (Tassadar)
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* Valkyrie (Anvil)
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* War Pig
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* Widow Mine
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* Odin (3000 Kill Streak)
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Minions that fall in the 50% category:
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* Archon
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* Arthur
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* Battlecruiser
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* Carrier
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* Colossus
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* Combat Drone
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* Dark Templar
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* Dragoon Trooper
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* Flaming Moe
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* Gar
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* Immortal
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* Iron Legion (Fury)
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* Liberator (Pyro)
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* Mohandar
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* Stalker
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* Zealot
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* Scout (Tassadar Stargate Mastery)
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* Elite Dusk Wing (Anvil Mobile Command)
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* Mothership (Aquila Mothership Mastery)
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* All Enslaved units
 
[[Category:Perk]]
 
[[Category:Perk]]

Revision as of 07:22, 28 July 2020

Leadership is a perk available to all heroes at the beginning of the game. Leadership is mostly an offensive perk, as it only increases damage of your Minions. Minions will include Battlecruisers, Nexus Exiles, Combat Drones, Dusk Wings, Flaming Betties, Hellfires, and Gatlings. It synergizes well with Helldivers and Air Support perks.

This perk is mandatory for Swann, Aquila, Fury, Atlas. It increases the damage of Swann's turrets, Aquila's blades/exiles, Fury's Iron Legion and mines, and Atlas' drop pods. These are all basic abilities, and as such don't require a particular mastery investment to gain most of the benefit.

The reason why Aquila picks the Leadership perk is because she benefits much less from other perks. Other Protoss heroes will also benefit from Leadership, but may have better options, depending on play style.

Nova, Pyro, Tassadar, and Messiah significantly benefit from Leadership as well, but only if you choose their corresponding masteries: Combat Drone Mastery, Skyshield Mastery, Reaver Mastery, and Enslave Mastery respectively.

Tassadar in particular you may find Leadership to be less useful, since Reavers do ridiculous amounts of damage anyway, and take a long time to reach their destination.

The Numbers

Leadership can either provide a 15%, 20%, or 50% boost (+x% to spell, melee, ranged, and splash damage) to your minions.

Minions that fall in the 15% category:

  • Gatling Turret (for a total of 35%)
  • Helldivers
  • Hellfire Missile Battery

Minions that fall in the 20% category:

  • Colossus (Aquila)
  • Auriga Interceptors (Dune)
  • Auriga Legionary (Dune)
  • Auriga Prism (Dune)
  • Auto Turret
  • Blade of Auir (Aquila)
  • Devil Dog
  • Dusk Wing
  • Echo Bomber (Dune Echoes of Gantrithor Mastery)
  • Firebat
  • Flaming Betty
  • Gatling Turret (for a total of 35%)
  • Goliath
  • Hammer Securities
  • Interceptor
  • Marauder
  • Marine
  • Medic
  • Jötunbanne (Anvil)
  • Rally Templar (Messiah)
  • RRTS (Atlas)
  • Selendis Interceptor
  • Skibi's Angel
  • Spartan Company
  • Reaver (Tassadar)
  • Tempest (Tassadar)
  • Valkyrie (Anvil)
  • War Pig
  • Widow Mine
  • Odin (3000 Kill Streak)

Minions that fall in the 50% category:

  • Archon
  • Arthur
  • Battlecruiser
  • Carrier
  • Colossus
  • Combat Drone
  • Dark Templar
  • Dragoon Trooper
  • Flaming Moe
  • Gar
  • Immortal
  • Iron Legion (Fury)
  • Liberator (Pyro)
  • Mohandar
  • Stalker
  • Zealot
  • Scout (Tassadar Stargate Mastery)
  • Elite Dusk Wing (Anvil Mobile Command)
  • Mothership (Aquila Mothership Mastery)
  • All Enslaved units