CP2 Wiki
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These guides apply specifically to Oldschool and Hellwalker multiplayer (non-solo) games only, with a speedrunning mindset:
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The hero guides below apply to Oldschool and Hellwalker multiplayer (non-solo) games and apply to casual games (non-speedruns). 
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Some sequential masteries can be easily swapped between each other, especially those at level 0 and level 10. (E.g. Tychus' Flaming Moe and Close Quarter Combat). But you will never see sequential masteries more than 10 levels away from each other, unless there is a very solid reason (e.g. Air support with Anvil means picking Mobile Command Post much later).
 
#[[Tychus Guide]]
 
#[[Tychus Guide]]
 
#[[Swann Guide]]
 
#[[Swann Guide]]
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#[[Atlas Guide]]
 
#[[Atlas Guide]]
 
#[[Dune Guide]]
 
#[[Dune Guide]]
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== Links to the guides ==
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* [[Introduction to GhostDragon's Guide]]
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* [[Guide_to_all_Hero_Perks_(GhostDragon)|Guide to all Hero Perks for Normal Games (GhostDragon)]] (Applies to OLDSCHOOL and HELLWALKER until Version 14.6 (August 2020). Solo runs excluded.)
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* [[Guide_to_Hero_Perks_for_Speedrunning_(GhostDragon)|Guide to all Hero Perks for Speedrun Games (GhostDragon)]] (Applies to OLDSCHOOL and HELLWALKER until Version 14.6 (August 2020). Solo runs excluded.)

Revision as of 16:22, 11 September 2020

The hero guides below apply to Oldschool and Hellwalker multiplayer (non-solo) games and apply to casual games (non-speedruns). 

Some sequential masteries can be easily swapped between each other, especially those at level 0 and level 10. (E.g. Tychus' Flaming Moe and Close Quarter Combat). But you will never see sequential masteries more than 10 levels away from each other, unless there is a very solid reason (e.g. Air support with Anvil means picking Mobile Command Post much later).

  1. Tychus Guide
  2. Swann Guide
  3. Tassadar Guide
  4. Nova Guide
  5. Predator Guide
  6. Anvil Guide
  7. Aquilla Guide
  8. Fury Guide
  9. Pyro Guide
  10. Messiah Guide
  11. Atlas Guide
  12. Dune Guide

Links to the guides