File:Corona.png | |
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Cooldown | 25 |
Energy Cost | 30 |
Description: Fires 4 high energy beams at close by enemies. Each beam deals 150 damage and ignores armor. Deals reduced damage vs structures. Counts as spell-damage. | |
Corona fires multiple beams of energy, each dealing spell damage to a single target and ignoring armor. Beams are fired on 0.1-second intervals, target the closest targets within range, and deal 25% damage to Structures. Initially, Corona fires 4 beams wtithin a range of 6, each dealing 150 damage. When fully upgraded, Corona can potentially fire 10 beams within a range of 8, each dealing 400 damage (+40 vs Massive).
Corona Improvements
- Sun God Mastery: Increases beam damage by 50, range by 2, and beam count by 1, and causes Predator to passively fire one Corona beam every 15 seconds.
- Big Game Hunter Mastery: Increases beam damage against Massive targets by 40.
- Weapons Research Mastery: Increases beam damage by 10 per stack, up to 100.
- Lightweight Equipment Mastery: Decreases cooldown by 0.5 per stack, up to -10.
- Unstoppable Force Mastery: Increases beam damage by 100, beam count by 3, and improves structure damage from 25% to 75%.
- Midnight: Decreases cooldown by 5.
- Dawnbringer: Increases beam count by 2.