CP2 Wiki
(updated some information on the Corona ability.)
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(Undo revision 6534 by 86.52.56.174 (talk) No, it is actually 25%.)
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{{Active Skill
The Corona ability launches out 4 beams each dealing 150 damage, ignoring armor, and dealing reduced damage to structures. Counts as spell damage.{{Talent}}
 
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|hero=Predator
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|hotkey=Q
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|cooldown=25
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|energy=30
 
|descr=Fires 4 high energy beams at close by enemies. Each beam deals 150 damage and ignores armor. Deals reduced damage vs structures. Counts as spell-damage.}}
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Corona fires multiple beams of energy, each dealing spell damage to a single target and ignoring armor. Beams are fired on 0.1-second intervals, target the closest targets within range, and deal 25% damage to Structures. Initially, Corona fires 4 beams wtithin a range of 6, each dealing 150 damage. When fully upgraded, Corona can potentially fire 10 beams within a range of 8, each dealing 400 damage (+40 vs Massive).
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==Corona Improvements==
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*[[Sun God Mastery]]: Increases beam damage by 50, range by 2, and beam count by 1, and causes Predator to passively fire one Corona beam every 7 seconds.
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*[[Big Game Hunter Mastery]]: Increases beam damage against Massive targets by 40.
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*[[Weapons Research Mastery]]: Increases beam damage by 10 per stack, up to 100.
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*[[Lightweight Equipment Mastery]]: Decreases cooldown by 0.5 per stack, up to -10.
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*[[Unstoppable Force Mastery]]: Increases beam damage by 100, beam count by 3, and improves structure damage from 25% to 75%.
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*[[Midnight]]: Decreases cooldown by 5.
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*[[Dawnbringer]]: Increases beam count by 2.

Latest revision as of 01:59, 7 July 2015

Predator
Corona (Q)
File:Corona.png
Cooldown 25
Energy Cost 30
Description:
Fires 4 high energy beams at close by enemies. Each beam deals 150 damage and ignores armor. Deals reduced damage vs structures. Counts as spell-damage.

Corona fires multiple beams of energy, each dealing spell damage to a single target and ignoring armor. Beams are fired on 0.1-second intervals, target the closest targets within range, and deal 25% damage to Structures. Initially, Corona fires 4 beams wtithin a range of 6, each dealing 150 damage. When fully upgraded, Corona can potentially fire 10 beams within a range of 8, each dealing 400 damage (+40 vs Massive).

Corona Improvements[]