Description:Fires 4 high energy beams at close by enemies. Each beam deals 150 damage and ignores armor. Deals reduced damage vs structures. Counts as spell-damage.
Corona fires multiple beams of energy, each dealing spell damage to a single target and ignoring armor. Beams are fired on 0.1-second intervals, target the closest targets within range, and deal 25% damage to Structures. Initially, Corona fires 4 beams wtithin a range of 6, each dealing 150 damage. When fully upgraded, Corona can potentially fire 10 beams within a range of 8, each dealing 400 damage (+40 vs Massive).
Corona Improvements[edit | edit source]
- Sun God Mastery: Increases beam damage by 50, range by 2, and beam count by 1, and causes Predator to passively fire one Corona beam every 7 seconds.
- Big Game Hunter Mastery: Increases beam damage against Massive targets by 40.
- Weapons Research Mastery: Increases beam damage by 10 per stack, up to 100.
- Lightweight Equipment Mastery: Decreases cooldown by 0.5 per stack, up to -10.
- Unstoppable Force Mastery: Increases beam damage by 100, beam count by 3, and improves structure damage from 25% to 75%.
- Midnight: Decreases cooldown by 5.
- Dawnbringer: Increases beam count by 2.