CP2 Wiki
Corona (Q)
Cooldown 25
Energy Cost 30
Fires 4 high energy beams at close by enemies. Each beam deals 150 damage and ignores armor. Deals reduced damage vs structures. Counts as spell-damage.

Corona fires multiple beams of energy, each dealing spell damage to a single target and ignoring armor. Beams are fired on 0.1-second intervals, target the closest targets within range, and deal 25% damage to Structures. Initially, Corona fires 4 beams wtithin a range of 6, each dealing 150 damage. When fully upgraded, Corona can potentially fire 10 beams within a range of 8, each dealing 400 damage (+40 vs Massive).

Corona Improvements[]