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Anvil OverviewEdit

Anvil can deal high damage to both high HP targets and hordes of weak mobs. However, he only deals half damage, while in siege mode, to flyers. 

Anvil also has the great advantage of being able to remain cloaked while in siege mode with the Ambush Protocol mastery. His auto-attack range, even without Graduating Range mastery, is more than enough to safely deal with all threats safely when sieged from afar, with the only exception being Hellwalker Brutalisks.

Anvil also has the Mudstompers talent for free and also cannot be lifted by hybrids.

Last, but not least, Anvil starts with an additional Mastery point.

Anvil's PerksEdit

Anvil, for all games except speedruns, is played optimally with:

  1. Onslaught
  2. Leadership
  3. Air Support
  4. (Hellwalker) Weaponsmith

For Oldschool, his 3 perks allow Anvil to deal constantly high damage from beginning to end of the game. The synergy between Air Support and Leadership allows Anvil to unlock his score on Oldschool as early as 14:25. Leadership allows Anvil's Jotunbanes to deal +20% additional damage. Coupled with a fully maxed Asgard Training Mastery, Leadership helps Jotunbanes deal insane damage.

For Hellwalker, the addition of Air Support allows experienced Anvil players to skip mobile command post until potentially the end of the game. Additionally, the synergy between Leadership and Air support is too good to pass for Anvil, adding +50% to all damage dealt by the Air support.

Anvil's Mastery Order for OldschoolEdit

Anvil is a hero with a slightly different optimal mastery order for Oldschool and Hellwalker. You can start pumping Jotunbanes right from the beginning and make them spawn at the base, where they will outrange all enemies and assist in pushing. Jotunbanes will push the right side Lair as soon as level 35, which means that the brutalisk might be triggered at level 40. If the team is of beginner level (only 3-4 Oldschool wins), then skipping Jotunbanes until level 20 might be better.

  1. Level 0 = Jotunbanes + Ambush Protocol
  2. Level 10 = Asgard Training/Long Range Combat
  3. Level 20 = Long Range Combat/Asgard Training
  4. Level 30 = Wrath of Thor Ultimate
  5. Level 40 = Lightweight Equipment
  6. 2K Streak = Weapons Research
  7. Level 50 = Nuke/Borr Protocol/Mobile Command Post

At Level 50, you can get global nukes to trigger bosses (if there is no Nova on the team to mark bosses), or boost your total damage by selecting Borr Protocol. If necessary, you can even pick Mobile Command Post to improve your siege/unsiege times.

Anvil's Mastery Order for HellwalkerEdit

On Hellwalker, Anvil avoids picking Jotunbanes too early since they will simply die off to the early waves of banelings. Level 20 is the earliest level where you can really place Jotunbanes exactly where you want, that is, focused on hives and lairs, to gain maximum score. Ideally you should be targetting the Upper Hives and the Middle Hives and having your Jotunbanes spawn on you at that moment while killing the hives allows you to reach your 2500 score as early as the 12:50 mark.

  1. Level 0 = Ambush Protocol + Asgard Training
  2. Level 10 = Long Range Combat
  3. Level 20 = Jotunbanes
  4. Level 30 = Wrath of Thor Ultimate
  5. Level 40 = Lightweight Equipment
  6. 2K Streak = Weapons Research
  7. Level 50 = Nuke/Borr Protocol/Mobile Command Post

At Level 50, you can get global nukes to trigger bosses (if there is no Nova on the team to mark bosses), or boost your total damage by selecting Borr Protocol. If necessary, you can even pick Mobile Command Post to improve your siege/unsiege times.

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